Work Due
Post your first Unity Projects on Itch by the end of the week.
- Submit your Unity projects on our Itch Game Jam by Saturday, November 30th, latest. We have class this Wednesday, we will be using it as another workshop (see topics).
- If you have not submitted your final version of your GDD document from last week please post the link to your Notion in the thread we have in the discord.
- I’m giving up until this Wednesday for late submissions for GDDs. After that you can still submit, I’ll still provide the feedback on your game but the assignment will be marked as missed.
Resources & Readings
From Class
https://drive.google.com/file/d/1-GyN1jqKToY5m-qaotS0vdtP4p1tQL4H/view?usp=drive_link
https://docs.google.com/presentation/d/1e2w6Fb8RuTBnnh2vddY3iBH4pS9gtELElgxw0bxfaU8/edit?usp=sharing
How to Make GitHub Repo for Unity
https://www.youtube.com/watch?v=elVznOCUu2Q
Our First Unity “Experiment”
Since for most of you this might be your Unity project we are going to consider this more of a Unity Experiment than a Game since we are using this project for you guys to learn the different aspects of Unity.
Main Objectives
- Have at least one working mechanic for your player.
- We want these game concepts to at least be interactive so you can understand how to develop games for a good User/Player Experience
- This mechanic can be anything interactive, as long as it is bug free. Stuff should move on your screen.
- Add some assets!
- Use the free resources at your disposal. Either the Unity Asset Store, Itch.io, or search the whole internet for assets that you can easily import into your game to make it look nice.
- I would recommend to get into the practice of using Royalty free assets so you don’t have to worry about copyright issues when you start selling any content you make, but you don’t really have to for this.
- You can of course make your own if you want, but that is not necessary.
- I’m not really judging how “nice” your game looks, that is subjective. I want to see if you are able to import Assets from outside Unity and use it in your own game.
- Asset examples:
- Sprites
- Models
- Textures
- Backgrounds
- Materials
- Music
- Sound effects
- Please do not panic if the game you submit does not match the GDD document you made for it!!
- This is just a prototype that you are making on a very short time limit.
- I just want to see that you understand how to use Unity before we move on to final projects.